Tag: History of Ashes

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  • Bone House

    *Description* A bone house is a variant of the instant fortress developed by the Brotherhood of Bones. Only a few of these items exist, and they are granted only to the Brotherhood’s favored agents. Each bone house appears as a fist-sized bone carving of …

  • Shoanti War Paint

    *Description* The Shoanti have developed numerous variations of magical war paint, each providing a specific benefit to aid their hunters, warriors, and heroes in a variety of tasks. Shoanti war paint can be applied to any visible part of the body— …

  • Chapter 4, Session 1

    Our heroes escape the Vivified Labyrinth, return their borrowed boat, and flee north to the small town of Harse, where Vencarlo's old adventuring friend [[:jasan-adriel | Jasan]] runs a horse ranch. When they arrive they are greeted by Jasan and their …

  • Chapter 4 Harrowing

    _For the past Zellara draws The Cyclone, The Mountain Man, and The Fiend._ These cards represent the history of the Shoanti and the conflicts prior to the founding of Korvosa. The Shoanti have yet to forget this loss. Even now, plans of war are …

  • Chapter 4, Session 1.2

    The morning of their departure, Jasan offers the group supplies and light warhorses to help them on their trip north. Vencarlo and Neolandus accompany them as far as [[Janderhoff | Janderhoff]], where they plan to seek asylum for awhile. The party (plus …

  • Chapter 4, Session 1.3

    The following morning, the group is off to find the Acropolis of the Thrallkeepers, with a small group of Boneslayers as their guides. The Acropolis is on the other side of the Cinderlands, along the Wyvern Mountains. For the few days it takes to get …

  • Chapter 4, Session 2

    Our group takes the light elevator down to the lower level that remains of the Acropolis, and find an old globe of Golarion before Earthfall. As each person touched the globe and thought of the stars, then of home, they acquired the Spherewalkers' Mark, …

  • Chapter 4, Session 3

    The party spends time with the Lyrune-Quah until [[:truthspeaker-akram | Truthspeaker Akram]] arrives. Truthspeaker in tow, they make there way to the ash-blown lands in order to seek out the Cindermaw. They travel for a time, and the giant worm …

  • Night Raid

    Having made themselves official Sklar-Quah members, the group settles in to wait for the Chief and Sun-Shaman to return from their commune with the ancestors. Shortly after going to bed, however, the group is rudely awakened by a pair of gargoyles …

  • Blessing of the Ancestors

    Two hours before dawn, the heroes and the Sun Shaman head up to the top of Bolt Rock to sit around a focus fire and begin the ritual that will tie them to the spirit world. The group selected their friend and companion, Zellara, to provide their guidance …

  • Chapter 4 A History of Ashes

    !(media-item-align-center)http://cdn.obsidianportal.com/assets/138609/Cindermaw.jpg(Cindermaw)! Leaving Korvosa behind, our intrepid heroes must now journey to the Cinderlands and perform a series of quests in order to gain the kinship and trust of the …

  • House of the Moon

    _A silvery tower stands atop a low promontory in the foothills here. The surrounding stone has been smoothed by ages of wind, but the tower itself remains as stark and crisp as the day its final block was set in place. The structure shimmers with a …

  • Thousand Bones

    Led by a visionary shaman known as Thousand Bones, a large group of Shoanti have been in talks with the Korvosan government for years, hoping to find a way their two people can coexist in peace. Thousand Bones’s mission is anything but easy. A large …

  • Trinia Sabor

    Despairing over his slow decline, Eodred’s chamberlain sought frantically for a way to improve the health of his ailing liege. One of his schemes involved securing the service of Trinia Sabor, then a struggling artist, hoping that regular visits from the …

  • Jasan Adriel

    Jasan is the friendly owner of Blackbird Ranch. A good friend and former adventuring companion of Vencarlo, the two have kept in touch secretly over the years.

  • Cinnabar

    The sole child of the notorious Red Mantis cultist Carmine the Lustful Feaster, Cinnabar was an egregious disappointment to the family tradition—her meek manner left her ill-suited to be a killer. Carmine, however, had Cinnabar “fixed” at the age of eight …

  • The Cinderlander

    His entire family killed by Shoanti many years ago, this once-farmer swore revenge. He has since honed his skill at hunting and pursuing Shoanti across the Cinderlands. With his animal companion Neverfar, a firepelt cougar, he kills as many Shoanti …

  • Shadowcount Sial

    Sial didn’t start his priestly career in the service of the Midnight Lord. Instead, he entered the priesthood of Asmodeus at a young age, eager to leverage the political capital it would provide him in his native Cheliax. A gifted academic, Sial quickly …

  • Krojun Eats-What-He-Kills

    Krojun is a symbol and hero of the Sklar-Quah. As a young brave, Krojun sought the means to enact revenge upon an orc champion named Kyrust Chief killer, a Rotten Tongue marauder from Urglin who had long organized brutal raids upon Krojun’s tribe. …

  • Tekra'Kai

    The Moon Clan is almost as xenophobic as the Sun Clan. Fortunately for the PCs, they understand that even Tshamek can be faithful of Desna. Every year, the clan gathers at a site sacred to Desna: The House of the Moon. It was Tekra'Kai's job to …

  • Truthspeaker Akram

    Akram has undertaken a lifelong quest of fasting, meditation, exploration, and prayer to achieve the status of Truthspeaker. This has granted him immunity to all charm and compulsion effects. Furthermore, he is constantly under the effects of discern lies …